CAMPS — Cinematics Axia Max Production Studio

Project → Story → Strategy → Specification → Scene → Shots → Render → Narration → Playlists → Video Export → YouTube Package
Project: (none)  |  Story: (none)  |  Scene: (none)
Root: /camps/projects/<project_id>/
Production Timeline
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Stage:

1) Project

Selected: (none)

Global Visual Style (Project)

Applies to anchors, Section A, shots, and final renders by default. Can be overridden by Story and then by Scene.
Project default for anchor generation. Additional providers can be added later.

Generation Defaults (Project)

Project default for shot rendering jobs.
Reserved for thumbnail generation provider routing.

Voice Profiles (Project)

Continuity Library (Project)

Defines Characters, Locations, and Props so CAMPS can auto-inject anchors into shots.csv and maintain continuity across the pipeline.

2) Story

Selected: (none)

Visual Style Override (Story)

Overrides or extends the Project style for this story. Scene-level style can still override this later.

2b) Story Import → Strategy → Specification → Create Scenes

Story Raw Text (collapse to scroll faster)
Collapsed. Click Expand to view full text.

Scene Strategy Inputs

Use the story text and guidance to generate an approved scene-splitting strategy before building the executable scene specification.
Keeps long stories processable while preserving the approved global strategy.
Leave unchecked to preserve already-created scene folders.
Load or paste story text, then generate the scene strategy.

Scene Specification

Transforms the approved strategy into an executable ordered specification that can create scene folders and scene source text.
No scene specification loaded yet.
Scene Specification JSON (collapse to scroll faster)
Collapsed. Click Expand to view full JSON.

Create Scenes from Specification

Creates scene folders and scene source text from the current scene specification.
No create-scenes job started yet.

Legacy Compatibility

These controls remain available for compatibility with the existing product flow and older handlers.
Ready.
Legacy Recommended Scenes / Spec JSON (collapse to scroll faster)
Collapsed. Click Expand to view full JSON.

2c) Anchor Analyzer (Story → Project Continuity Library)

Analyzes this story’s raw text, proposes Characters, Locations, and Props, collapses duplicates into canonical + aliases, and lets you approve or reject them. Approved anchors stay visible below and can be generated as images. Use Detect More to see the next tier without re-showing already decided items.
Not run yet.

Approved Anchors (Project Library)

Approved anchors remain visible here after they leave the recommendation list. Generated anchor images appear here as thumbnails when available.
No approved anchors loaded yet.

Rejected Anchors (Excluded)

Rejected anchors are excluded so they do not return in later tiers.
No rejected anchors loaded yet.

3) Scene

Selected: (none)

Visual Style Override (Scene)

Overrides Story + Project for this scene only.
Scene Source Text (collapse to scroll faster)
Collapsed. Click Expand to view full text.

4) Section A → Shots CSV

Section A (collapse to scroll faster)
Collapsed. Click Expand to view full text.
shots.csv (collapse to scroll faster)
Collapsed. Click Expand to view full CSV.

5) Render Images (Preview → Final)

The selected provider should be stored on the render job so processing remains stable.
Use Preview for iteration; Promote Selected to Final for production.
Reuses identical prompts across the project.
Force regeneration even if cached.
15% is a strong default for cost vs quality.
No render job yet.

Render Gallery (Existing + Select)

Selected: 0
Gallery not loaded.

6) Narration (Performance Scripts → Preview/Final Audio)

Shot mode creates one clip per shot. Scene mode creates one mastered scene track plus timing metadata for clean continuous narration.

Scene Audio Timing Controls

No narration job yet.

Scene Narration Package

Inspect the compiled scene script, timing metadata, and selected audio package.

7) Playlists (Scene / Story / Project)

8) Video Maker (Playlist → WebM → Upload)

Transitions + Motion

For scene-audio playlists, visual timing comes from playlist timing metadata. Shot-audio padding applies only to per-shot clips.
Build/load a playlist first.

9) YouTube Package Export

Used if no story playlist exists yet.
Not generated yet.

Titles (ranked)

Description

Tags

Pinned Comment

Chapters

Thumbnail Prompt

Thumbnail Text

10) Thumbnail Candidates

No thumbnail candidates generated yet.
Stage
Ready